• Jun 2024
  • Apr 2024
  • Jan 2024
  • Hello World!

Difficult decisions

Hey, peeps!

Over the past few months that i've been working on my games, i've posted a little roadmap of the games i'm developing. It was a very ambitious idea, but ultimately, quite foolish of me. "There's no way i can do all that in such short time" - is what i've been telling myself recently. And i think it's common sense finally kicking in. All this time i've been fired up, cranking out updates for my bot, and adding stuff to THREE games at the same time, that i've kinda lost sense of time, as well as a little motivation, juggling so many things at once.


Also, during that time, i've come to realize that, even if i wanted to release my mobile rhythm game, acquiring good music for it would cost me way too much, and seeing as that was my project i've started, it was rather dumb to think i could pull it off. It was a difficult decision to make, but ultimately i've decided to suspend the rhythm game project until i release something else first. That does not mean that it's totally gone, just that i'll be working on other things. BUT - when it comes back, i'll redo it in a more cutting-edge engine. It'll look better, work better, and hopefully it'll be a blast to play.


So - what now? Well, since that project is suspended, i'll be taking two additional weeks to get a better demo for the ship game first. I'll be sending it out to a few people on July 14th, so stay tuned. Then, after that demo is shown, i'll jump over to the roguelike game that will actually be the first one to release. I've got a great idea for it, and it shouldn't take *that* long to make.


That's all i have to say. To whoever read it, thank you. I hope you can understand that i'm still young and a little stupid, but i'll get better at managing my time, haha.

Yours truly, Mihaugoku


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